With a target audience of predominantly casual players "A Vampire Tale" comes to an already existing popular market of hidden object games. It is intended to be the first part of a series.
"We finished work on first chapter of the game. Our schedule was slightly delayed when we decided to implement some new features regarding game content. At this point we are finalizing all aspects for the second chapter. The title will have 5 chapters taking the player through original settings from crowded cities to gloomy castles or ancient ruins", says Stefan Seicarescu CEO of Quantic Lab. "Our experience as a professional QA helped when tackling difficult corners in development. The game script is finalized, and we are currently clearing out the workflow for the remaining chapters. From this point on development should be steady and smooth, and we are still on schedule with our early Q4 2011 release plan" added Mr. Seicarescu.
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