The second entry in the Witcher saga is characterized by an incredibly gripping, mature and non-linear plot. In addition, the new combat system is even smoother and guarantees a greater variety of tactical possibilities.
The game is built upon completely new technology, designed from scratch by CD Projekt RED to develop role-playing games with non-linear plot. The new technology also delivers beautiful visuals, transporting players to one of the most vivid RPG universes ever.
As was previously announced, The Xbox 360 version of The Witcher 2 is an adaptation of the game to the new platform. This means that the process involves significant changes and improvements for the Xbox 360 console version – not a typical port of the game, which is usually much simpler and faster. The move of the release date allows the team to spend more time expanding and polishing certain elements of the gameplay.
Another argument for the move to Q1 2012 is an ongoing legal debate with Namco Bandai Partners concerning distribution of the Xbox 360 version of the game in Western Europe, Asia-Pacific, as well as Central and South America.
”We have decided not to withhold information and to tell our fans immediately of the Xbox 360 launch moving to Q1 2012. As we have stated many times before, The Witcher 2 for Xbox 360 will be an adaptation and not regular port. The extra time will allow us to polish the title to perfection, so that the game offers an ideally balanced, fantastic experience to gamers. As the launch of the game approaches, we will be sharing more details how it will be released on Xbox 360. I trust that despite the release date shift, players will be satisfied with what we are planning for them,” stated Adam Kicinski, President of CD PROJEKT RED S.A. (formerly Optimus S.A.).
The Witcher 2: Assassins of Kings for Xbox 360 will be rated “M” for Mature (Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs).
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