Set in an entirely new universe crafted by New York Times best-selling author R. A. Salvatore, Kingdoms of Amalur: Reckoning is brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane. With a sprawling explorable world and deep RPG gameplay at its core, Kingdoms of Amalur: Reckoning adds a new level of intense action combat to the genre and a one-of-a-kind advancement system as players unfold and evolve their destiny through constant character customization.
Electronic Arts, 38 Studios and Big Huge Games revealed the in-game bonus items that players will receive when they pre-order Kingdoms of Amalur: Reckoning:
- The Destinies Choice Pack: Offers a unique "Twist of Fate" card to enhance the beginning of your gameplay experience, the Compass of Fate and three unique armor sets. Each armor set is tailored to a specific class which players will define and redefine during their time in Amalur.
- The Fate-Touched Weapons Pack: Players can enter battle as fully prepared as ever with an arsenal of rare Fate-Touched weapons including a longbow, hammer, staff, faeblades, daggers, scepter, chakrams, longsword and greatsword. The weapons will help satisfy every player’s combat style with Reckoning’s on-the-fly weapon swapping in combat to take down even the most dreadful of foes.
- The Ultimate Treasure Hunter Pack: For treasure hunters who will dive into every nook and cranny in the world of Amalur, the Dowsing Rod will seek out all reagents for concocting potions on your in-game map. A worthy companion tool for any adventurer, the Dowsing Rod will help players get the most out of their alchemy skill..
Kingdoms of Amalur: Reckoning is being created under the leadership of Ken Rolston, lead designer of the open-world RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.
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