“I love games, and I have been working on a games concept for quite some time. The more I worked with the concept, the more convinced I felt that this is a solid game idea” says Josef Fares. “Together with Story Lab we created a prototype that we presented to Starbreeze, and they instantly liked the concept.”
“Just minutes into Josef’s presentation we knew that this was a game that we wanted to develop, and we started to work on the concept the very same day” says Mikael Nermark, CEO Starbreeze.
Josef Fares became a household name in Sweden with the box office hit “Jalla! Jalla!” (2000), and since then has delivered blockbusters such as “Kopps” (2003), “Zozo” (2005) and “Farsan” (2010). Now Fares can add Game Designer to his CV.