In Dragon’s Crown, players take the role of one of six adventurers who must roam labyrinths in search of treasure and the legendary “Dragon’s Crown.”
Your mission is to dive into the dank underworld, uncovering treasure and strengthening your mettle as you unlock the secret behind the ancient dragon threatening the world. Simple, easy-to-learn controls allow anyone to dive into the fray and enjoy the breathtaking sword-and-sorcery action. In addition to long-lasting gameplay, the game also features a vast array of character customization features – with six wildly different classes to play as, raiding the catacombs for epic loot remains fresh and engaging.
Although intrepid adventurers can certainly enjoy Dragon’s Crown on their own, the real excitement begins when four players team up online for a four-player cooperative mission. And don’t expect the portable Dragon’s Crown to be scaled back in any way: The game will offer the same fluid hand-drawn animation, blazing special effects, and haunting soundtrack on both PS3 and the new PS Vita, with some special interoperability features between the two versions to be revealed at a later date.
UTV Ignition has now exited from all internal development of Dragon’s Crown, with Atlus acquiring the publishing rights. “While we are saddened to no longer be associated with the Dragon’s Crown project, we are very confident that the title is in excellent hands with Atlus,” stated Lokesh Dhar, senior vice president of UTV Ignition Entertainment. “Since the initial announcement, information on timing and features in the game have changed and other details regarding design and functionality are yet to be determined. We are confident that Atlus and Vanillaware will deliver the finest game possible.”
"We are exceedingly proud to become a part of producing and publishing Dragon's Crown," stated Shinichi Suzuki, President and CEO of Index Digital Media, Inc. "Vanillaware is a developer beloved for their tremendous visual talent and extraordinary attention to detail. Our previous collaboration with them, Odin Sphere, went on to sell over 350,000 units worldwide, entering the prestigious PlayStation Greatest Hits library. While much work remains, we believe this collaboration will be well worth the wait."
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