Impassable woods advance onto cities from every side, maddened animals and birds attack industrial complexes, military structures, warehouses and power plants. Towns are cut off from each other, there are no water supplies, no electricity, gas, communication is lost. Countries collapse, anarchy spreads throughout the world. Now force dictates who to survive. In the meantime, new species of greenery and animals purposely destroy human civilization. Strange plants and mushrooms grow through concrete and steel. Scientists all over the world haplessly try to cope with the anomaly sprawling across the Earth with terrifying speed.
"The concept of Survarium is a next evolution step for the idea of S.T.A.L.K.E.R. we’ve been working on for the last ten years. – said Project Lead Ruslan Didenko. – Survarium will go way further forcing mankind to fight for survival not only within the closed area of Chernobyl zone, but also far beyond."
"Technology versus nature, rational versus mystical. Such a confrontation enables us to take a new look at the current happenings in our world, - said Aleksey Sytianov, Lead Game Designer of the project. – Survarium will offer players an atmospheric world of civilization crash, filled with factions and loners, stalkers and hunters surviving in a wild anomalous environment."
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