With still more than a week to go Stainless Games announced that the Carmageddon: Reincarnation kickstater campaign is a success and the goal of $400,000 has been reached. Additional funds still coming in will be used to include even more content in the first release and greatly expand the scope of the game, roll it out across more and more platforms.
Back in 1997 a small, independent game studio called Stainless delivered its first PC game to an unsuspecting world. Rich in humour, bathed in gibs, and relishing its instant reputation as the poster child for everything that’s wrong with society (and therefore right in a videogame), the smash hit Carmageddon and its successors sold over two million copies worldwide.
Carmageddon: Reincarnation is a re-boot of everything that made the original games such a blast to play. The new game will be inspired by the classic environments, cars, drivers and power-ups from the original, but dragged screaming and kicking into the current state of the rendered art. And of course, there will be a bunch of brand new STUFF too, including true rag-doll pedestrians and physics-based power-ups that let you mess with their limbs whilst wiping away the tears - of laughter!
Multiplayer was the hidden-treasure of Carmageddon back in the dark days of LAN parties, but will now be able to be enjoyed by almost all of our players, thanks to the entire planet going online since then. The single player game will be brilliant too, thanks to demented opponents with demented A.I. brains made from demented code written by demented programmers.
Another cutting-edge feature that our loyal fans loved about the original game was the Action Replay facility, and this is also going to be coming back - but with a modern twist: You'll be able to post your clips on YouTube and other such sites. And of course we will be embracing the Social Media revolution and linking up to your Facebooks and Twitters with in-game integration so you can disturb your parents without even leaving the game.
The Carmageddon community means the world to us, and over the years a dedicated army of Modders continued to develop content for the original games. We’ll be making sure that the tools we use to craft the game are developed in such a way that we can release them as well, thus making player-generated content a central part of the Carmageddon: Reincarnation experience.
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