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Guild Wars 2

Platform(s): PC
Genre: Online Multiplayer
Publisher: NCSoft
Developer: ArenaNet
Release Date: Aug. 28, 2012

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'Guild Wars 2' Flame and Frost: Prelude Coming Next Week, Details

by Rainier on Jan. 22, 2013 @ 2:33 p.m. PST

While Guild Wars 2 adds a persistent world, it retains the unique characteristics of the original game, including a strong narrative, extensive instanced game play, an anti-grind design philosophy, and strong support for competitive play.

Guild Wars 2 redefines massively multiplayer online roleplaying games with visceral, action-oriented combat; a gorgeous, living world full of constantly evolving dynamic events; customizable personal storylines that are unique to each player; intense Player vs. Player combat between small teams or massive armies; and most importantly, a shared online world where players work together as allies instead of as rivals — all with no monthly subscription fee.

The sky falls and the ground shakes in the lands of the north. Charr and norn refugees crawl from the wreckage of their homes in the Wayfarer Foothills and Diessa Plateau, struggling to find shelter in the south. The call goes out for volunteers to assist the victims in this time of need, when earth and sky seem to have become the enemy…

Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.

In the first update of the new year, players will be treated to a number of lore storyline and features, including:

  • A new storyline that all players can enjoy that will play out during the coming months
  • New achievement currency for daily/monthly achievements with rotating daily achievements each day of the week and new items you can buy in cities with achievement currency
  • With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you’re on the home world you want to permanently play on before 28 January!
  • From January 28—February 4 the regular eight-team/three-round paid tournaments will be replaced by two-team/single-round paid tournaments in the Temple of the Silent Storm map. After the week is over, we’ll add Temple of the Silent Storm to the regular rotation of both free and paid tournaments.
  • A ton of other improvements to the game this month, such as enhanced performance in WvW, tweaks to the dynamic level adjustment system, and UI improvements, which will be detailed in our release notes.
  • Adding a wide range of new gear that can be purchased with the new laurels. With 5 new Utility Infusions and 30 Ascended Amulets to choose from, there’s something for every style of player.

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