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Killzone: Mercenary

Platform(s): PlayStation Vita
Genre: Action
Publisher: SCEE (EU), SCEA (US)
Developer: Guerrilla Games
Release Date: Sept. 10, 2013

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'Killzone: Mercenary' (Vita) Details Post-Launch Roadmap

by Rainier on Nov. 27, 2013 @ 3:11 p.m. PST

Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner.

Danner is a former UCA soldier who takes work from anyone who's willing to pay.

When a routine mission goes sideways, Danner discovers the outcome of the war could depend on the fate of the Ambassador's son. Both sides are trying to get the boy, leaving Danner to wonder whether the price of victory is worth the paycheck.

The nine single-player missions each last about an hour. Completed missions unlock replay challenges with special objectives. There's a full-fledged multiplayer mode with six maps for up to eight players and three different game types, including Warzone mode.

First up is Update 3. In terms of functionality there will only be minimal changes, but this is the patch that reduces the size of the other patches! After installing this patch it will free up around 800MB of space for those who have already installed Updates 1 & 2. Update 3 should be ready in the next few weeks.

Update 4 is due in January and is being designed to improve Matching and to help reduce join-game connectivity problems, as well as adding an auto team-rebalancing feature.

Following that is the big one: Update 5. Two new multiplayer maps for FREE, and the release of offline Botzone for Mercenary and Guerrilla Warfare modes.

Also in the first few months of 2014 will be Update 6, in which we’re working towards continued refinements and adding support for playing Killzone Mercenary on Vita TV (only applicable to territories where Vita TV is available).


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