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Eve Online

Platform(s): PC
Genre: Online Multiplayer
Publisher: CCP
Developer: CCP
Release Date: May 6, 2003 (US), May 23, 2003 (EU)

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'EVE Online' Surpasses 500,000 Subscribers

by Rainier on Feb. 28, 2013 @ 6:40 a.m. PST

EVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict.

EVE is a massively multiplayer game, set in a world of galactic proportions. This online universe is governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict. Your mission is to establish yourself as a major competitor, trusted by your friends, feared by your enemies. To accomplish this, your principle tools -- apart from an impressive array of sophisticated equipment, customizable space ships and in-game corporations -- will be your natural business acumen, social skills, Machiavellian thinking and cunning combat strategies.

Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With nearly a quarter of a million subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

EVE Online had surpassed the 500,000 subscriber mark worldwide for the first time in the game’s history. The milestone continues ten consecutive years of subscriber growth and follows the December 4 release of EVE Online: Retribution, the game’s 18th free expansion and its most successful ever.

“Ten years after release, it is incredibly inspiring that, through a lot of hard work from our EVE Online team, we are crossing the half-million subscriber mark,” said Hilmar Veigar Pétursson, CEO of CCP. “For me, this is a true testament that EVE can live on forever, as long as we do right by her. We have not come to this point alone; millions of players have helped push us to this milestone. I now know in my mind what I previously only believed in my heart: that EVE will outlive us all.”

CCP will commemorate EVE Online’s tenth anniversary throughout the year under a unified “Second Decade” theme. The year-long celebration will kick off in late April in Reykjavik, Iceland with the sold-out EVE Fanfest, EVE Online’s annual player festival which will be streamed live online.  EVE’s official tenth birthday follows on May 6th and will mark the official start of the second decade of the EVE Universe.


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