Elemental: War of Magic - Fallen Enchantress

Platform(s): PC
Genre: Strategy
Publisher: Stardock
Developer: Stardock
Release Date: Oct. 23, 2012

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'Elemental: Fallen Enchantress' Expands With Legendary Heroes - Screens

by Rainier on Feb. 5, 2013 @ 2:12 p.m. PST

Elemental: War of Magic is set in a world filled with magic and ancient lore. As the ruler of your kingdom, you must expand your empire through a combination of magical power, military might, diplomatic skill, technological advancement and bold adventuring.

The world of Elemental was once filled with magic. All peoples made use of this sorcery; with it they built great kingdoms – Malaya in the south, Hallas in the west, fabled Al-Ashteroth in the East – all magnificent, and vastly different, civilizations. Then came the Titans, immortal beings who sought control of Elemental, and the magic contained within it. They waged war amongst the people, the land, and themselves – and in the process turned men into their vassals. Seeking control of the world’s enchantment, in the end they destroyed it. At the last great battle, the land itself was broken. Civilization perished, and the Titans vanished from the world entirely. There were survivors. This is their story…

Fallen Enchantress brings the story to players in this rich, story driven strategy game. Create a sovereign with unique talents and abilities along with a faction to align yourself with in an effort to bring the world under your control. Experience a challenging start as you attempt to conquer the land you intend to claim: monsters, bandits and other beings of dread await you as you set out to explore your territory. Other factions are pursuing similar objectives, raising the stakes and deciding the ultimate outcome: who wins, and who dies.


The Legendary Heroes expansion adds new monsters, new champions, larger maps, new tactical battle maps and re-imagines the role of heroes in the world of Elemental.

One of our goals with Legendary Heroes is to tie together the destiny of your kingdom and those of your champions,” said Derek Paxton, lead designer of Legendary Heroes. 

In Fallen Enchantress, champions were recruited through exploration. Once recruited, they could go on quests, acquire magical items, gain experience and choose new talents. Paxton continued, “In Legendary Heroes, the champions seek you out based on your fame. Your kingdom gains fame through a variety of means and as a result, the player’s affinity with champions is now tied to the choices their Kingdom as a whole makes.”

Legendary Heroes also expands on the critically acclaimed gameplay in Fallen Enchantress. New types of monsters such as liches, skeletons and worse begin to appear in the world. New quests, a new scenario and much larger map sizes are now available.

“Players will immediately recognize that the world has changed,” said Paxton. “Besides just looking a lot better, the battles are far more intense. Units have a lot more skills to choose from in battle and the maps are much more varied. We redid virtually all of them.”

Fallen Enchantress – Legendary Heroes is expected to be released in April, with a public beta starting next month.  The game is priced at $19.99 for Fallen Enchantress users and $39.99 as a stand-alone game.

Legendary Heroes will be free to anyone who preordered Elemental: War of Magic in 2010 as promised by the team at Stardock.


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