Everything in Proteus is procedurally generated, which means the game is different each time you play. The game plays through all four seasons before the end, and it’s nearly impossible to see everything in the game with one play through.
The music and sounds in the game are what really make it special though, and everything you encounter as you explore has its own musical signature, so just like the island, the music changes depending on where you choose to go.
Originally released on PC as an indie game, the PS3 and Vita versions (will be a Cross Buy game) are going to be even better than the original.
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