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Last Year: The Nightmare

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Developer: Elastic Games
Release Date: Dec. 11, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Last Year' Announced, Seeks Crowd Funding - Trailer

by Rainier on Nov. 4, 2014 @ 3:07 a.m. PST

Last Year: The Nightmare is a 6-player online action game in which five players work together and attempt to escape while fighting back deadly killers controlled by the sixth.

In Last Year you’ll experience the nightmare together as you and 5 friends struggle to survive against one player that's playing as the Killer.

Explore familiar territory based on classic horror movie locations including Camp Silver Lake and East Side High. You’ll play the roles of 5 stereotypical High School characters while co-operating to complete objectives and survive.

When playing as the Killer you’ll utilize game-changing Predator mechanics to help you hunt down and eliminate your victims before they have a chance to escape. Players will sneak and slash their way through a suspenseful atmosphere that keeps them on the edge of their seat as they compete to be the top Killer or best Survivors.

I'm basically one guy working on this with the help of some amazing industry artist friends. I'm raising money to find an established developer interested in picking this game up and developing it.

I started this Kickstarter to find a studio with experience interested to pick this up and develop it. It might sound a bit crazy and different than most games on Kickstarter but the fact is a game of this complexity needs a solid team and I'm just one guy with the help of some amazing artist friends.

$50 000 isn't nearly enough money to make a game like this either. If it was then game development would be a hell of a lot easier. However, it's seed money that shows developers, publishers investors that people will buy it. The money will go towards the development costs once a developer or investor picks it up.

It would be an amazing game if put in the rights hands that had the resources needed to actually make a game like this. Please show your support with a pledge if you can because by making a pledge you are directly responsible for helping turn an idea into an actual playable game.

As a survivor your goal is to escape from the scene in the truck. To be able to drive the truck you'll first need to complete a series of objectives, like searching for the keys and gas and fueling it up. You can also win by killing the Killer but it is far more difficult and requires proper team work. 

For survivors, completing objectives doesn't have to be done in the same way every time or in a specific order. For example, the keys to the truck are located in the office cabin but the gas is in the maintenance shed on the other side of the camp. You'll need to decide if the whole group should move together and protect each other, or split up and accomplish the tasks quicker but put yourself at greater risk of attack. 

If the Killer disables the camp generator then all the lights go out. Now, in that same situation, you need to find a flashlight first to help you find the keys and gas because everything is dark. 

Only the Nerd can repair the generator so if you want the lights back on you have to make a choice. Do you split up and let the Nerd go fix the generator while the others search for gas and risk the nerd getting Killed by going alone? Or do you stick together and protect each other? If the Nerd gets killed then the lights will be out forever since nobody is left to fix it, so the only possible way to find your way around would be to use flashlights now. Do you send the Jock to protect him? What about the medic? If the Killer decides to target the medic and she dies then nobody is left to heal the group. You need to think carefully about when to split up and when to stick together. Protecting each other and hiding is essential.

If the Survivors reach a phone they can call the police . This allows the first player that died to come back as a Police Officer responding to the scene. But, if the Killer cuts the phone line then The Nerd is still the only one who can fix it. If the Nerd dies and the Killer cuts the line you'll never be able to make the call. 

Five playable survivor classes: 

Each survivor plays a role like assault or medic, and each role has a unique set of abilities that help the group work together and stay alive.

  • Amber - Scout Can spot the Killer and display his position on the map for other players to see. Can also spot supplies on the map easier than the rest including flashlights and weapons. Weak against attacks from the Killer. 
  • Chad - Assault Offers protection to the other players and can melee attack/stun the Killer, giving the other survivors a chance to escape. Strong to withstand attacks from the Killer.
  • Nick - Technician Fixes phone lines, generators, picks locks, hot wires vehicles, and anything else that needs to be repaired. He has a pet rat named Rasmus that you can play as. As Rasmus you can travel through small passages to unlock doors from the other side and provide spy-cam style intel on where the Killer is. Very weak against attacks from the Killer. 
  • Sam - Medic Heals wounded players to full health. 
  • Troy - Support  Also offers protection and can also place traps for the killer which deals damage and slows him down. Can melee attack/stun the Killer same way as Chad. 

How does Predator mode work?

In movies the Killer always appears when the victims least expect it. Nowhere is safe. The same goes for Last Year. Survivors can never fully "out run" the Killer because the Killer can spawn his or her self almost anywhere they want. It works like this: Say you are a Survivor walking through the halls of the high school. If the Killer spots you from afar he can't just chase you down and attack you because Survivors run faster than the Killer can. Instead, the Killer needs to try and take you by surprise and attack you from up close. To get into the perfect attack position he's able to unspawn and go into Predator mode if he isn't within your line of sight. Once he's in predator mode he can move super fast, way faster than survivors can, but he can't attack. He can, however, watch you and study your movements.

At this point the killer can spawn back in behind a door and wait for you. (Theres a limit to how close the Killer can spawn in near survivors). As soon as you walk past, or open the door then BOOM, a sudden axe to the face.


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