The word “Wattam” is composed of the Tamil and Japanese words for “making a circle” or “making a loop,” and this new word acknowledges one of the game’s core inspirations: making connections between different types of things.
Wattam is a collaboration between Katamari Damacy creator Keita Takahashi and Journey producer Robin Hunicke, and the idea for this game came when Keita Takahashi was playing with his two-year old son, and wondered about what if all toys lived, and connected by themselves?
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