Daylight

Platform(s): PC, PlayStation 4
Genre: Action/Adventure
Publisher: Atlus
Developer: Zombie Studios
Release Date: April 29, 2014 (US), April 2014 (EU)

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'Daylight' (ALL) Slightly Delayed, Details New Area, Promo Price - Screens & Trailer

by Rainier on April 2, 2014 @ 11:14 a.m. PDT

Daylight is a procedurally generated psychological horror game where each time you start the game, the entire world will be different; from the layout of the level, the location of items you find, and, most importantly, the encounters you stumble into.

Only the bravest souls will find all the messages and clues scattered through Daylight's labyrinthine twists of derelict hospital corridors and other creepy environments, where procedurally generated levels ensure no two playthroughs will be the same.

Daylight is told in the first-person perspective and begins with players regaining consciousness in an abandoned hospital with only a cell phone to use as a source of light. The ominous atmosphere, powered by Unreal Engine 4 gives players the immediate feeling that they need to escape. But since each level is procedurally generated, no clues, haunted corridors, life-saving flares or lurking specter will ever be in the same place twice. Daylightwas written by industry veteran Jessica Chobot, who also provides the quavering, terrified voice of the protagonist.

The PS4 and PC version of Daylight will be fully 3D compatible out of the box! 3D-enabled TVs and monitors will bring the scares, jumps and all other things that haunt the Mid Island area to life in a very tangible way. RealD is the same technology they use in movie theaters for 3D movies and excels at giving the game terrific depth-of-field. Catching an overhead light flicker down an incredibly long corridor is one of the more chilling 3D applications...until you come across a spirit, that is. If you have the means, we highly recommend giving this mode a try.

Oh, and here's a casual reminder that Daylight is also compatible with the Oculus VR, for those brave enough...

ATLUS has informed us that the previous April 8 launch date has been pushed a few weeks to make the game better & scarier, but have adjusted Daylight's price.

We had to delay Daylight's release date by several weeks. Here's the thing: the way Daylight is developed is completely different because of its procedural generation. In a lot of ways it really helped the team by streamlining the environment creation, but it's taken extra time to make sure all the scare cues are properly implemented for maximum player effect.

The silver lining to this cloud? We have some great news about Daylight's price:

  1. Starting on April 29 for 2 weeks, PS+ subscribers will be able to get Daylight for $9.99, non-subscribers $11.99.
  2. You can pre-order Daylight on PC right now through April 29 for $9.99, which is 33% off the original price.

After the promotional periods, Daylight will be its regular $14.99 price.

The Final Area

The last area to talk about in Daylight is the craziest one of all. Clearing the forest area gives way to...the hospital? But there's something different about it. The halls are no longer decrepit; there's no trash, no graffiti, no empty beds in the halls. The hospital looks new. It looks brand new. Like...when it was first built. What the hell is going on here? You'll have to find out for yourself...



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