Scripted by staff writer Tim Hedrick and consulted by series co-creators and executive producers Bryan Konietzko and Michael DiMartino, the game's original adventure takes place between Books Two and Three of the TV programme allowing for an authentic Avatar experience. The game’s cell-shaded visuals recreate the beautiful look and immersive feel of the show, with colourful, vivid detail going into every action, elemental effect and animated story sequence.
The Legend of Korra is a single player, action-packed brawler, in which Korra's mastery of martial arts and the four elements – fire, earth, air and water – can be used on the fly to bolster her combos and counters against foes. Throughout the game, Korra's polar bear-dog, Naga, will aid her in high-speed traversal segments. The game also brings to life the series' competitive sport, Pro-Bending, in which teams of three use the elements to fight for territory in an arena.
From the beginning, making a Legend of Korra game meant finding a studio whose passion and talent could match the energetic character, style and fun of Nickelodeon’s animated TV program, the story of a headstrong young woman who can control the four elements of nature. For PlatinumGames, the allure was the challenge of capturing such a well-drawn world in a new medium while staying true to its reputation as a creator of breathtaking, eye-popping action experiences. The short also shows off some of the combo-driven brawling and vibrant color, animation and detail going into the game’s final production.
A handheld version of The Legend of Korra for the 3DS is also being developed by Webfoot Technologies, as a retail-only release. The handheld version of the game will feature a similar story and is a single-player, turn-based strategy RPG, in which players focus on tactically manoeuvring Korra and her allies on the battlefield.
The Legend of Korra will be available as digital download.
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