The companies formalized their relationship in 2011 when Microsoft acquired the studio in a “minimally integrated” arrangement, a feature that kept the door cracked open for the development announced today.
“Microsoft has been an incredible partner since day one and we’ve always kept a background dialog open with them about the idea of returning to an independent studio model if the timing made sense for us,” said Josh Bear, Twisted Pixel co-founder and creative director.
Microsoft Studios has published six Twisted Pixel titles including the multi-award-winning Xbox 360 game “The Maw,” followed by acclaimed titles “Splosion Man,” “Comic Jumper,” “Ms. Splosion Man,” “The Gunstringer” and “LocoCycle.”
“Twisted Pixel has been a great partner to Microsoft Studios, bringing a range of innovative new experiences to Xbox fans around the globe,” said John Needham, Microsoft Studios General Manager. “I can’t wait to see what this talented team creates next and look forward to bringing their outstanding games to Xbox and Windows 10.”
“This transition has been in the works for a few months, with both parties working together to lay the groundwork for us to spin out and become independent again,” said Bill Muehl, executive producer for Twisted Pixel. “We’re looking forward to the new relationships and platforms this will open up to us and continuing our strong partnership with Microsoft on future titles for their platforms.”
Twisted Pixel will continue development of original games in Austin, Texas, and is always looking for top talent to join their team.