Pavilion will be an experience best played without knowing too much about what lies ahead. The fourth-person puzzling adventure throws you directly into its mysterious world without any text tutorials or beginning explanations. It is a puzzle game portrayed through exploration and audio-visual imagery.
The term "fourth-person" describes the way you interact with the main character. Basically, the character is not your avatar and you are not in control of him. Instead, you have to find different ways — mostly through environmental interaction — to guide, influence or even force him to explore and fulfill the purpose of the world. This indirect control is what we refer to when we say fourth-person.
Pavilion takes place in a world unknown to both the player and the main character. A surreal dream-like place where reality clash with fantasy. Fully realised in beautiful hand-painted 2d graphics and dreamy ambient music that makes for an unforgettable audio-visual experience.
Fans interested in supporting Pavilion can vote for the game on Steam Greenlight.
"The music & soundscape of Pavilion are as essential as the visuals and mechanics. Therefore we’re collaborating with Tony Gerber whose ambient music sets a beautiful atmosphere and brings a great unique mood to the experience of Pavilion. Live space music pioneer, Tony Gerber has been performing live music in front of audiences and live radio since he was 9 years old. For his space music projects, live and recorded, he mixes a love of electronic music with guitars and native flutes.”
Pavilion will be released in 2 chapters, sometime during 2015 for the first chapter and the second chapter during 2016.
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