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Stories: The Path of Destinies

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Action
Developer: Spearhead Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Stories: The Path of Destinies' (PS4) Also Coming To PC - Screens & Trailer

by Rainier on Nov. 23, 2015 @ 12:58 p.m. PST

Stories: The Path of Destinies is an action-RPG set in a vibrant universe filled with floating islands, majestic airships, and flamboyant magic.

In Stories: The Path of Destinies you play as a sword-wielding fox who’s gotten himself into a bit of trouble. Reynardo reluctantly joined a losing battle against the mad Emperor and he quickly became the rebellion’s last hope. Can he come up with a plan that won’t blow up in his face, for a change?

In Stories, each choice you make takes Reynardo into a unique narrative. From tongue-in-cheek takes on heroic adventures to dark, Lovecraftian scenes, Stories’ repertoire is as diverse as it is action-packed. But Reynardo’s fateful decisions won’t always be easy: Sometimes retrieving a weapon lost at the beginning of time means sacrificing the life of an old friend.

If he has any hope to save the realm, Reynardo must journey across Boreas, a world of floating islands with locales ranging from half-buried desert ruins to vertiginous, ice-topped mountains. And with the Emperor’s troops intent on stopping him at every turn, Reynardo is sure to make use of his Sword Fu technique, a fluid, offense-oriented combat style that players can customize to suit their preferences.

With more than a few ways to screw up, can Reynardo choose the path that will lead him to victory?


You take the role of Reynardo the fox in the decisive moments before the final battle between the army of an Emperor gone mad and the Rebellion. It’s not looking good for the rebels, and only Reynardo can turn the tide… if he makes the right choices.

Good thing Reynardo is a Master of Sword Fu, a fast-paced, stylish combat style that can be customized with spectacular Dash and Grab techniques, as well as immensely powerful Time Mastery abilities. Such skills require the proper tools, however, which brings me to treasures.

As part of the feeling of adventure we wanted to give to our players in Stories, it was really important to us that Reynardo be able to explore the various locations of the world of Boreas and uncover hidden secrets, loot some treasures (he is an ex-pirate, after all), and gear himself up with some badass magic swords!

Some of the most precious treasures Reynardo can find during his adventures are rare magical gems. Equipping these shiny baubles will enhance our swashbuckling hero’s natural abilities, like resistance, speed, or damage. There are multiple combinations you can choose from to customize Reynardo to your liking.

But I mentioned awesome weapons, too! The crafty Reynardo can also forge magical swords, provided he has the right materials. And with names like Firestorm and Winterthorne, you can tell right away they’re much more badass than regular swords. They have unique powers that Reynardo can activate when he’s in trouble (which is rather likely in his current predicament), or just when he feels like being cooler than usual.

Each attack done with Firestorm will be accompanied by a fiery explosion that will incinerate any bad guys unlucky enough to be on the receiving end of its blade. And, well, you can probably guess what kind of state Winterthorne will leave your enemies in.

Which sword will you equip? How will it change the way you play the game? Narrative choices are not the only choices you can make in Stories: The Path of Destinies.


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