Ironcast is set in an exciting alternative history; a time when refined men and women in top hats and bonnets commanded gigantic walking war machines, laying waste to the enemies of the British Empire! Players take control of a 7 meter tall walking vehicle called an Ironcast. They must face off against an invading force of enemy Ironcast in order to defend 1880's Victorian England.
Battles are fought by generating resource nodes which in turn drive the Ironcast's various weapons and systems. Players must choose how to spend these nodes wisely, either offensively in order to cripple and destroy their opponents, or defensively, if they suspect a barrage of incoming weapons fire is due.
As Commanders of the Consortium of Merit, players take control of their own 7 metre tall Ironcast – each towering construct bursting with advanced Victorian era weapon systems and electrical shields. Players must face off against an invading enemy force in order to defend 1880's Victorian England.
Since the announcement of Dreadbit’s partnership with Ripstone last October which guaranteed Ironcast’s Kickstarter stretch goals, the development team have been hard at work implementing new features in Ironcast. Not only have the team worked to incorporate their stretch goals, but several additional improvements have been made thanks to feedback from Kickstarter backers who took part in the Ironcast closed Beta. Some of the bonus features players can expect to see in the game include the likes of; an added Commander, an extra Ironcast design, more locations and missions and new buffs and abilities, as well as a few more surprises.
Ironcast will be available on PC, Mac and Linux via Steam for £9.99 / €12.99 / $14.99.
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