With a team comprised of experienced developers from across the videogame industry, Boss Key Productions aims to innovate the first-person-shooter genre. Pairing Unreal’s unique set of tools with Boss Key’s industry-leading talent, the studio is poised to create a new IP that redefines the DNA of the arena shooter.
“We considered several options regarding what technology we’d use to build ‘Project BlueStreak’. Ultimately, we found ourselves coming full circle to my friends at Epic Games and the elegant solution for rapid and quality game development that is Unreal Engine 4,” said Cliff Bleszinski, founder and CEO of Boss Key Productions. “We look forward to making a top-tier product through this partnership.”
“Cliff is intimately familiar with the Unreal Engine and he and Arjan have put together a highly talented team,” said Joe Kreiner, head of Unreal Engine licensing for the Americas, Epic Games. “With that level of experience and creativity, we’re expecting great things from ‘Project BlueStreak’ and we’re looking forward to playing it.”
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