Trapped in this American nightmare, Philadelphia has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with totalitarian force.
To overcome their oppressors, players will have to engage in guerrilla warfare and use ambush, infiltration and hit and run tactics in thrilling un-scripted firefights. At every turn they'll find a sprawling open-world city, in which recruiting fellow revolutionaries and building improvised homebrew weapons are just two of the keys to creating a powerful resistance force.
The Resistance flourishes far beyond the single player. Homefront: The Revolution supports up to four players in online Co-Op gameplay where you form your own resistance cell and become renowned as Heroes of the Revolution.
On the ground, players will encounter a dynamic environment that looks and feels truly alive as day turns to night and storm clouds come and go - an authenticity that extends to the strikingly lifelike expressions, skin and clothing of everyone they encounter.
Dambuster Studios was founded in July 2014, in Nottingham, UK. Lead by Hasit Zala (also Game Director on Homefront: The Revolution) the studio currently numbers 126 staff, the vast majority of whom are veterans of Crytek UK (formerly Free Radical Design).
"We are excited that Deep Silver's acquisition of the Homefront IP and assets from Crytek has allowed development of Homefront: The Revolution to continue with minimum disruption, " said Hasit Zala. "The team here believes we are working on something truly special."
"Dambuster Studios are an extraordinarily talented group," said Dr. Klemens Kundratitz, CEO Deep Silver. "We are giving the team every opportunity to turn Homefront: The Revolution into a best-selling title, and have set a 2016 release date to provide them the time they need to achieve this. You can expect to hear more about the game later this year."
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