Its game play hearkens back to old school point and click, inventory-based adventure/puzzle games but uses third person analog controls for a more updated, immersive feeling.
Each chapter is meant to be the video game version of a short story, a quick, enjoyable digital romp that can be played in a dedicated day or a lazy weekend. When taken together, the chapters assemble a narrative that roams across a world of distinct cultures and intriguing lore with a story that can be enjoyed and appreciated by all ages.
Enlightened Games has launched a kickstarter campaign, looking for a mere $5,000, and with 2 days to go needs s little bit of a boost to reach thei initial goal!
Not many epic adventures begin with a broken fence, but Kiba's does. Kiba begins his journey as a young man on the verge of adulthood, and along the way, not only does he find friends among the game's cast of unforgettable characters, he also touches many lives that will ultimately change the face of the world in which he lives. He's not a savior or a genius. He's a pretty average kid with a talent for music, a big heart, and a knack for being in the right place at the right timeāor the wrong place at the worst possible time, depending on your point of view.
The Song of Seven's first chapter begins in an isolated, walled village nestled in the bottom of a forested valley. Kiba goes to fix a broken fence and meets Emma, an exuberant but odd young inventor. The two of them accidentally collide with a sacred, mystical bull, and in trying to make sure it's all right, they stumble across the ruins of an ancient and forgotten temple that once housed the avatar of Ami the Hunter's energy. Once inside, the doors close behind them, and the only way out is forward through three levels of puzzles, riddles, and challenges called the Pilgrim's Path.
Key Features :
- Inventory puzzle mechanics
- 3rd person Analog Controls
- Conversation Trees
- Unique challenging puzzles
- Story driven Character development
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