The Solarix game, story, and design are influenced by iconic science-fiction/horror games & films such as Alien, System Shock, Dead Space, and 2001: A Space Odyssey, while the gameplay is in part inspired by the stealth of Thief and Dishonored.
Solarix is a psychological survival horror game featuring massively detailed open-ended levels encompassing both survival and stealth-gameplay styles. The game encompasses both alien worlds and a huge orbital space station, with hidden terrors around every corner.
You play the role of Walter, an electrical engineer who wakes up one day to find everything and everyone he ever knew has been destroyed by a deadly virus. With only a rogue AI to help him navigate the harsh world of Ancyra and the after effects of the virus, his only option is escape.
“We have had fantastic feedback from testers over the past couple of months. Our main goal before announcing a release date was to make sure we’d taken all the excellent feedback onboard and addressed any issues before deciding on a final release date.We’re really excited to get Solarix into the hands of gamers, especially fans of the stealth genre, and we hope they will be pleased with what we’ve created,” said Solarix producer Mark Gregory.
Pulsetense CEO Baris Tarimcioglu has also posted a development progress blog update which highlights all the changes that have been made to Solarix which includes new gameplay mechanics and even hints of Easter eggs for fans of the stealth genre to discover while playing.
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