Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.
Yesterday Microsoft revealed that Wasteland 2 was coming to Xbox One, today it's also coming to PS4.
“Ever since Wasteland 2 debuted on PC, we’ve had RPG fans asking us to bring it to console. Thanks to Unity 5 and some extra time, we’re able to overhaul the game with really fantastic visual effects, upgraded environment art, physically based shading, add all new character models, a new Quirks and Perks systems, Precision Strikes (aimed shots) and new voice over work for some of the key characters,”said Brian Fargo of inXile Entertainment. “And if you are backer of Wasteland 2 or have already purchased it on PC, fear not. We will announce great news for you later.”
The original Wasteland, released in 1988, has been widely held as one of the top RPGs of all time, and inXile has stated that Wasteland 2 will stay true to its roots. The player will be forced into moral dilemmas and will need to deal with the consequence of their actions throughout the game. Not all decisions are a net positive but it’s up to the player to decide which course they take.
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