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EarthNight

Platform(s): Nintendo Switch, PC, PlayStation 4
Genre: Action/Adventure
Developer: Cleaversoft
Release Date: Dec. 3, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'EarthNight' (ALL) Gets Delayed - Screens & Trailer

by Rainier on June 1, 2015 @ 5:13 p.m. PDT

EarthNight is a hand-painted runner about the dragon apocalypse featuring hand designed procedurally generated levels.

Dragons have taken over the Earth

Human society has been forced into outer space... 

There are only a handful of water ships servicing over 3,000 refugee ships orbiting earth. Naturally, it's become the de facto currency. Collect whatever scraps you can during your run and bring them back to The Appraiser on your ship to trade for what little water there is to be had. But beware, your path is littered with foes and obstacles. Getting back to the ship won't be easy!

In fact, you probably won't make it. Just sayin'.

With no government or military left to speak of, it's up to a 14 year old high-schooler (Sydney) and an unemployed photographer (Stanley) to to skydive back to earth and stop them. 

"The other good news is we’ve finished transitioning to Unity 5. EarthNight is running at 60fps in 1080p, and it looks beautiful. The bad news is we’re pushing back the release date until late 2016. Rest assured, we are working as hard as we can to finish, but we all feel in our hearts that we have something special here and we need to finish what we started the right way. We are getting there, and I promise we will ship this game as soon as it’s ready."

Each run begins in space. The player must traverse eight beautifully painted layers of the atmosphere, alternating between skydiving and running on the backs of dragons on the perilous journey down to Earth. Unlike other runner games, there is an end — the planet’s surface is the final world: EarthNight. You can learn the basic mechanics in a few minutes, but the game is hard to master. It takes time and dedication to develop the skills to reach EarthNight.

Each character is controlled with two buttons that have different functions in different situations, jump and "anchor"; it makes you fall faster when you're airborne and affects your run speed depending on your chosen character. The game feels right at home on touch screens, no virtual joysticks or buttons obscuring gameplay. The controls may feel simple, but it will take a lifetime to master them and reach the planets surface.  The path to EarthNight is always different and riddled with danger. 



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