Blending traditional first and third person gameplay with a Sims-style day-to-day needs system - including food, sleep and social interaction - The Ship offers exploration, investigation, survival, stealth, intrigue and murder across beautifully crafted decking and highly-polished interactive environments.
Launched in 2006, the original game (“The Ship: Murder Party”) introduced players to The Ship set aboard a series of 1920’s cruise ships. Lured onto the doomed vessels by the mysterious Mr X, the player is offered a very simple choice – hunt or be hunted! Assigned a quarry who they must hunt down and kill, the player must also avoid their own hunter while maintain their personal needs such as hunger, thirst and hygiene.
The quirky blend of unique gameplay and dark humour has seen the game grow in popularity over the years and more recently become a hit with Youtubers who love to share their many, many, many untimely deaths with their subscribers.
In 2014 Blazing Griffin was joined by Jason Kocemba as Technical Director. Jason was Lead Programmer on the original Ship mod, The Ship: Murder Party and Bloody Good Time and brings a wealth of experience to the team as well as valuable insight into the creative vision behind the original game.
On the development of The Ship: HD, Jason notes: "I loved making The Ship game the first time round, it was some of the best times I've had in the industry. I'm really excited to have the opportunity to work on the HD version of The Ship with a different bunch of awesomely talented folks. It's a second chance at unfinished business. It's a little bit like, to (mis)quote The Eagles, "You can disembark any time you like but you can never leave!"
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