Eve Online

Platform(s): PC
Genre: Online Multiplayer
Publisher: CCP
Developer: CCP
Release Date: May 6, 2003 (US), May 23, 2003 (EU)

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'EVE Online' Summer of Sov Begins With Carnyx Update - Screens

by Rainier on June 2, 2015 @ 12:15 p.m. PDT

EVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict.

EVE is a massively multiplayer game, set in a world of galactic proportions. This online universe is governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict. Your mission is to establish yourself as a major competitor, trusted by your friends, feared by your enemies. To accomplish this, your principle tools -- apart from an impressive array of sophisticated equipment, customizable space ships and in-game corporations -- will be your natural business acumen, social skills, Machiavellian thinking and cunning combat strategies.

Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With nearly a quarter of a million subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.


Today Carnyx was deployed as the first half of EVE Online's "Summer of Sov." In June and July, EVE's stars will alight with glorious spaceship explosions thanks to dramatic improvements in the way player alliances capture, hold, and defend space in EVE. Next month's Aegis release will complete the overhaul of EVE's Sovereignty design, the system with which alliances, ranging in size from hundreds to tens of thousands of players, battle over the riches of the vast, lawless nullsec regions surrounding the core of New Eden's Empire space.

Carnyx begins the Sov rush with new modules and gameplay for the theatre of war. Massive player empires have fortified themselves in strategic solar systems in anticipation of changes that encourage active use of space through an occupancy-based defense multiplier. The new Sovereignty brings opportunities for those wishing to get into nullsec and offers plenty of mayhem for small gangs to skirmish with their enemies. Carnyx's changes will ease players into the new capture mechanics by first affecting station services. Come Aegis, all Sovereignty structures will be under the sway of those willing and able to use an Entosis Link on capture objectives and wrest control away from foes.

Carnyx isn't all about Sovereignty though.  Other changes released today include:

  • Physically Based Rendering: A complete reworking and repacking of all ship texture maps into a new system that works with new shaders. The result: EVE's gorgeous spaceships become even more gorgeous.
  • Caldari Jackdaw Tactical Destroyer: The third tactical destroyer to leave the shipyard, the Jackdaw is as malleable and powerful as its rivals, dynamically switching between defensive, propulsion and sharpshooter modes.
  • New Burner Missions: The infamous Angel Cartel crime syndicate brings fresh cruiser-level challenges.
  • Redone Overview Icons: Brackets and overview indicators are more intuitive and uniform.
  • New SKINs: The powerful Marauders and the intrepid Sisters of EVE ships get new patterns for their hulls.
In addition to dozens of other changes mentioned in the patch notes, Carnyx also includes several surprises from the deadly, wormhole-based Sleepers and the proliferating, mysterious Drifters that players will have to discover on their own.

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