Star Citizen delivers the next generation of space flight simulation gaming, combining FPS (First Person Shooter) combat and persistent MMO (Massively Multiplayer Online) gameplay to create a living, breathing first person universe capable of truly unlimited gameplay experiences. In addition, through the game's advanced Newtonian physics engine, Star Citizen enables players to experience an unparalleled space sim flying experience with ship control, performance and response calculated based on dozens of dynamically generated physics based variables.
Star Citizen will not require a subscription not be free-to-play, it will will be available for a one-time purchase. And while players will be able to play in the Star Citizen universe for free, there will also be virtual items available for purchase with in-game credits so players can customize their ships and other items.
Mad Catz Interactive has teamed up with Cloud Imperium Games to create a range of officially licensed simulation products for Star Citizen. The new range of hardware is expected to ship in 2016 and will be released under the Company's Saitek simulation brand.
"As one of this current generation's most anticipated games, we are excited to be working alongside the creative forces behind Star Citizen to create a full range of simulation products that we believe will bring an added dimension of immersion to the Star Citizen experience," said Darren Richardson, President and Chief Executive Officer of Mad Catz. "We continue to focus on expanding the range and reach of our Saitek brand and working alongside Cloud Imperium Games is yet another sign of our intent to grow our business further through strategic partnerships."
"We are delighted to partner with Mad Catz to help us deliver the full immersive experience in Star Citizen," said Chris Roberts, Cloud Imperium Games' co-founder and creative director. "Star Citizen already has a history with Saitek. While building the original Star Citizen prototype I showed the Saitek X52 to the artist modeling the Anvil Hornet cockpit for inspiration on what the joystick and throttle could look like. Also the X52 was featured in a few of our early crowd funding videos. The experts at Mad Catz have a brilliant track record for creating hardware that brings the space sim experience to reality. I couldn't be more pleased and we are looking forward to seeing the new Star Citizen product line."
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