Games of Glory brings a true community dimension to MOBAs presents a major breakthrough in the way MOBAs have been traditionally played, offering players the ability occupy several key roles within the e-sport universe, and such as tournament planners, club head, trainer, recruiter, and more.
In Games of Glory, players enter a vast, futuristic universe called Synarchy, and take control of champion Clones from clubs all over the galaxy, who fight to impose their supremacy. The Clones are armed with a large selection of unique skills and can a rich and brutal arsenal during the game, including close combat weapons, long range guns, and many more. With many personalization options, the player will be able to customize his heroes thanks to numerous equipment pieces to make them both unique in appearance and deadly on their path to victory.
Realistic sports commentators punctuate the strategic tangles, major events, and fast-paced rhythms of each match, immersing players in a competitive environment. A reactive combat system (without auto-attacks or laning phases), is at the heart of Games of Glory's gameplay.
Lightbulb Crew has confirmed their intention to add the Persistent Universe feature to Games of Glory in 2016. Players' actions influence both the future development of the game as well as the course of history for lore and factions.
Players fight, embodying a powerful Clone, for their faction's influence within the broader universe. Each victory or loss changes things, raising their notoriety in the eyes of the Synarchy's - the dominant empire in the game's universe - population. These dynamic evolutions on the script will shape the game's content and include announcements of new factions, introductions of new clones, armor and equipment as well as game mode modifications.
Two modes will be available at launch:
- The Superstar Game Mode in Svandia's Foundry: In this ultra-dynamic game mode, players confront one another in 1v1, 2v2, or 3v3 to try and eliminate their opponent's "Superstar" player, all the while protecting their own. Combat sequences are cadenced by a system of rounds, with each round lasting no longer than 80 seconds. The first team to win a total of 5 rounds will win the match.
- The Conquest Game Mode in Arkashan Arena: Capture a maximum number of points and hold them for as long as possible to overwhelm the opposing team and destroy their Energy Core. The Conquest mode can be played in 3v3, 4v4, or 5v5. No laning phases means combat in the very first seconds: players are thrown directly into the fray!
Key Features:
- Action oriented combat mechanics driven by skill-based aiming in real-time
- A system of free-aiming weapons, interchangeable at any moment in the heat of battle
- Limitless combinations of equipment for personalizing Clones' appearance
- A complete E-Sport ecosystem, built into the universe, where players manage their own clubs and can take on roles such as: star player, tournament organizer, club president, trainer, or recruiter
Games of Glory is currently available on Steam Early Access.
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