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Man O' War: Corsair

Platform(s): PC
Genre: Action
Developer: Evil Twin Artworks
Release Date: April 19, 2017

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'Man O' War: Corsair' Early Access Update Adds Crew Management & More - Trailer

by Rainier on Oct. 27, 2016 @ 6:15 a.m. PDT

Man O' War: Corsair is a naval combat game that explores the Warhammer world’s Great Western Ocean.

Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy.

In Man O’ War: Corsair, players will explore a vast continent featuring over 50 unique ports. Featuring customisable characters, fleets of sailing vessels, cannons, spells and mystical creatures all clashing on an epic scale, but beware the very waters beneath your bows…

Here there be monsters....

With the Season of the Storm upon us the Dead have come to seek their revenge on the living!

Not only that, thanks to the large community collaboration, we can now reveal the crew management system based on your feedback.

Undead
On Geheimnisnacht when Morrsleib the dark moon waxes, spirits invade the lands. Superstitious sailors tell tales of ghost corsairs crewed by the undead.

Crew Management
Players can now name and hire individual crew members.
Each individual crew member can now be assigned jobs onboard ship, given new weapons and with experience level up to gain new traits.

Update 0.6 - The Dead Rise

With the Season of the Storm upon us the Dead have come to seek their revenge on the living!

Not only that, thanks to the large community collaboration, we can now reveal the crew management system based on your feedback.

Undead
On Geheimnisnacht when Morrsleib the dark moon waxes, spirits invade the lands. Superstitious sailors tell tales of ghost corsairs crewed by the undead.

Crew Management
Players can now being name and hire individual crew members.
Each individual crew member can now be assigned jobs onboard ship, given new weapons and with experience levelled up to gain new traits.

Full list of changes

- Crew are now individual characters with unique skills and individual experience growth.
- Added crew traits, crew can gain traits by levelling up after gaining experience.
- Added crew management screen where crew can be assigned to positions on ship, levelled up and paid as well as have their equipment adjusted.
- Crew now cost less initially but require payment every midnight (if unpaid the following midnight, crew will lose some morale)
- Crew provisions and water added, provisions can be bought in port or converted from food cargo. Water is collected when raining, and replenished automatically in port.
- Crew can be put on limited rations which reduces provision and water usage but will slowly reduce morale.
- Added mutinies: Extremely low morale crew can mutiny.
- Added crew roles: crew can work on rigging, ship maintenance, cannons, lookout, ship’s cook, cooper, quartermaster, surgeon or be assigned as marines.
- Crew traits added, crew gain traits as they level up, some crew may start with traits.
- Expanded the scrolling area on the keyboard config screen
- Fixed a number of issues with the Slaanesh Hellship weapon
- Added undead encounters during Geheimnisnacht and Hexennacht
- In-game date is now shown above the game-time UI
- Morrsleib and Mannsleib will move separately in the sky and change brightness/size over time
- Fixed a bug with some orcs not getting their melee weapons
- Repositioned pirate port in the Gulf of Kislev
- Reduced volume of pegasus flapping
- Purchasing a ship now transfers all your existing crew to the new ship if there is space. The lowest level crew members will remain on the old ship if not.
- Sharpshooter can now have weapons assigned like other crew members
- Crew now have a chance of being injured instead of killed outright, a ship’s surgeon can improve this chance, as well as reduce the chance of long term injury traits.
- Port defence ships will not respawn so often.
- More fixes to flyers trying to attack their own ship.
- Great Winged Terror’s wings should no longer get in the way of boarding
- Increased the intensity of the sun and moon light to improve visibility.
- Refit upgrades should now be purchaseable when you have the correct gold, rather than needing the full undiscounted amount.
- Added a one button option for ship firing (click once to aim, again to fire) this can be enabled in the control options.
- Can click on individual sections of the ship to repair in port.
- Slowed buildup of campaign - now takes longer for the hostile factions to reach their full strength.

Key Features:

  • Sea based warfare - Engage in thrilling broadside battles and take command of your captain as you board enemy ships from an on deck perspective!
  • Huge game world to explore with over 50 ports
  • A huge variety of customisable vessel types and characters
  • Trade and fight with other Captains, vessels and ports
  • Hire wizards and other magical beasts to do your bidding
  • Command allies from different races and fight deadly enemies including: Orcs, High Elves, Dwarfs, Dark Elves, Skaven, Pirates, Chaos, Sea Monsters and more!
  • Travel the huge environment day and night, and in all weathers.

Man O’ War: Corsair is available now in Steam Early Access, GOG's Games in Development, as well as via Humble.


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