Ship captains will upgrade and unlock different abilities for their officers and themselves via an extensive skill tree. With full squads aboard each ship, and every officer highly customizable, the performance of each spacecraft will be as distinctive as every galaxy in Space Wars' universe.
Experience gained through tactical interstellar battles, conquering other factions' territories or completing missions can be exchanged to purchase more ships from 10 diverse classes, in addition to gaining or improving officer abilities.
Players will explore a massive intergalactic map with different regions belonging to each of the four empires. Each area will harbor clusters of star systems and planets defended by large bases. Captains protect their faction's sectors while advancing into hostile territory, pushing back enemy lines until one race conquers the universe.
After investing over a million dollars into the development of Space Wars, ToHeroes is currently seeking $40,000 on Kickstarter due to fan requests to add single player missions.
"We've tirelessly worked for two years to create Space Wars' vast shipyard, customizable characters and rich universe, but to make single player content a reality we'll need the support of other hardcore strategy fans," Rob Simyar, CEO of ToHeroes. "Kickstarter will help us gauge the true level of demand for solo content and features beyond Space Wars' sprawling multiplayer battles."
Space Wars: Interstellar Empires will feature more than 100 different ships and thousands of possible build combinations for crews when it reaches Early Access in January 2017 for PC, Mac and Linux.
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