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Styx: Shards of Darkness

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Action
Publisher: Focus Entertainment
Developer: Cyanide studios
Release Date: March 14, 2017

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'Styx: Shards of Darkness' (ALL) Delayed Until Early 2017 - Trailer

by Rainier on Oct. 6, 2016 @ 6:47 a.m. PDT

The centuries-old goblin assassin Styx returns in a new stealth game, Styx: Shards of Darkness, with a bigger budget, bigger ideas, and a new engine: Unreal Engine 4.

Master of Shadows was a valiant exploration into the world of the green goblin thief, but in Shards of Darkness, delve deeper into a more complex narrative and fully realized world.

Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade... Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins...

Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows.

"With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We're dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017," said Patrick Pligersdorffer, CEO at Cyanide Studio.

You can pre-order the game now to get exclusive access to the Akenash set, donning the outfit and dagger of Styx's first adventure.

In search for the Ambassador's magical scepter stolen by a shape-shifting elf, Styx must infiltrate a diplomatic summit through clever use of the environment and new crafting abilities. A new feature, crafting, enables Styx to use more abilities, such as throwing a cocoon large distances enabling him to teleport into a newly hatched clone of himself.

The series' lauded verticality returns, with many choices of routes and tactics to take throughout the level. Stick to the shadows on the ground, avoiding patrols, or turn to the walls and ceilings to sneak past or attack from above. Kill, or subvert; the choice is yours - just don't be seen!

The leveling system returns expanded and enhanced. Using the magical power of Amber, Styx is able to turn himself invisible for a short period of time, and if you choose to upgrade this skill, it can even turn victims invisible while you go in for kills. By leveling up the assassination tree, Styx gets access to improved aerial kills, as well as the ability to kill an enemy from a barrel or box and stuff the body inside in a single, swift, move.

Styx's second adventure builds upon the foundations laid Akenash, with more fluid movement and climbing abilities, a richer story told with cinematics including an enhanced bestiary, and side-missions to complete for the sneakiest of goblins.


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