Use hacking as a weapon in the massive & dynamic open world of Watch Dogs 2.
In 2016, ctOS 2.0, an advanced operating system networking city infrastructure, was implemented in several US cities to create a safer, more efficient metropolis.
Play as Marcus Holloway, a brilliant young hacker living in the birthplace of the tech revolution, the San Francisco Bay Area. Team up with Dedsec, a notorious group of hackers, and expose the hidden dangers of ctOS 2.0, which, in the hands of corrupt corporations, is being wrongfully used to monitor and manipulate citizens on a massive scale.
With the power of hacking and Dedsec by your side, launch the Hack of the Century, take down ctOS 2.0 and give freedom back to whom it belongs: the people.
Watch_Dogs 2 is also loaded with NVIDIA GameWorks technology, and NVIDIA is also bundling Watch_Dogs 2 for the holidays Gamers who purchase a GeForce GTX 1080 or 1070 desktop GPU or equipped notebook between today and December 19, 2016 will receive a free copy ofWatch_Dogs 2.
The best way to experience Watch_Dogs 2 is on a GeForce PC. They provide things like 4K gaming, G-Sync, and advanced features that other platforms do not have.
The NVIDIA technology that helps bring the Bay Area to life in Watch_Dogs 2 includes:
- NVIDIA Ansel is a revolutionary new way to capture in-game photography. Compose your shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share your screenshots in 360 via your smartphone, PC or VR headset. Ansel will be available through a GeForce Experience update at a later date.
- DirectX 11-powered NVIDIA Percentage Closer Soft Shadows (PCSS) are an effective solution for developers wanting to add contact-hardening, realistic soft shadows to their games. As in real life, PCSS shadows progressively soften as the distance from the casting object increases, increasing realism. A secondary benefit of PCSS is the inclusion of high-quality shadow filtering techniques that reduce the prominence of shadow aliasing (jagged lines on the edges of shadows).
- NVIDIA Hybrid Frustum Traced Shadows (HTTS) are a combination (‘hybrid’) of Frustum Traced hard shadows and PCSS filtering for the soft shadow portions.
- NVIDIA HBAO+ adds realistic Ambient Occlusion shadowing around objects and surfaces, with higher visual fidelity compared to previous real-time AO techniques.
- NVIDIA TXAA is a film style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering seen in motion when playing games). TXAA anti-aliasing creates a smoother, clearer image than any other anti-aliasing solution by combining high-quality MSAA multisample anti-aliasing, post processes, and NVIDIA-designed temporal filters.
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