The year is 2018 and the world we once knew is no more – the planet is buried deep beneath a constant snowfall after a devastating asteroid collision. Supplies are scarce and each day provides a tougher challenge for survival than the last. Suddenly, Ako-Light, your robot companion, receives a radio transmission that changes everything…
Help is coming in 30 days.
With one month to survive a harsh environment, players take the role of Jacob Solomon and work with his makeshift team of four other individuals, each specialized in their own skill sets, to scour the land to find supplies, craft new tools and items, and stay united as a team to stave off the hostile winter before help arrives.
Last we heard of Impact Winter was when its kickstarter failed back in 2014, but it seems the game has now been picked up by Bandia Namco.
“Impact Winter puts its own mark on the survival genre,” said Jason Enos, Director of Marketing for Bandai NamcoEntertainment America Inc. “The 30-day time limit, randomized events, and daily challenges gives players a unique story for their harrowing group of survivors to survive during each play session.”
“The teams here at Mojo Bones are both extremely proud and excited to partner with BANDAI NAMCO Entertainment for the release of Impact Winter” said Stuart Ryall Co-Founder and Designer at Mojo Bones Ltd. “As gamers, we formed Mojo Bones in 2011 with the intention of using our newfound creative freedom to explore and design unique ideas and concepts. Impact Winter represents the most ambitious step along our journey so far; taking inspiration from our favorite games, movies, music, and literature in an attempt to build on those influences and create a one-of-a-kind survival adventure for 2017.”
Impact Winter will be available for PC via STEAM in early 2017.
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