Moving Hazard is set 50 years after the collapse of civilization due to a fast-moving and unstoppable zombie plague. In this world, however, the zombies aren’t the main enemies, but instead lethal assets that can be weaponized to the player’s advantage using a variety of clever strategies and in-game devices.
In Moving Hazard, the zombie war is already lost and what remains of humanity has retreated to fortified military bases, leaving everything in between to the shambling corpses. In order to survive, the player’s squad must venture into the wasteland and face off against other survivors for control of important resources and strategic command points.
While battling powerfully equipped human opponents, the player will also need to survive the hunger of the zombie masses. Even more important, the player will use technology specifically evolved in this post-apocalyptic hellscape to control the mindless shamblers by attracting, repelling, sedating or angering the horde. Only by working as a strategic military team while simultaneously harnessing the power of the undead, can a battle be won.
Moving Hazard -- Every Zombie Is Your Weapon.
Remember everyone... ZOMBIES ARE YOUR WEAPONS!
But how? How do you control zombies? Well the new video above will give you a taste of the tools at your disposal. The strategies for using these items vary wildly... so check out the video (and new screens) below and please share.
Featuring realistic weapons and a full arsenal of tactical equipment, including military-grade assault weapons, classic fragmentation and smoke grenades, and claymores, Moving Hazard is a full-fledged military shooter.
However, players will also need to take advantage of technology specifically evolved in this post-apocalyptic hellscape that allow them to control the mindless shamblers by attracting, repelling, sedating, angering, or even booby-trapping the horde. A few examples of this enhanced zed-powered arsenal include:
- The Pheromone Attractor Molotov (aka The PAM): turns any infected frenzied and hunt down enemies for a short period of time;
- The Chaos Grenade: which stuns enemies while frenzying nearby zombies;
- The Templar: broadcasts a signal that repels zombies, forcing the horde to turn in their tracks to head away as fast as possible.
These items and more allow players to shift the flow of combat on each map and present tactical options not found in any other squad-based shooter.
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