Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start.
Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach.
Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons.
After being delayed until 2016, dropping developer Yager, Dead Island 2 hasn't been heard of in almost a year, but now it has been revealed that Sumo Digital (known for Forza Horizon 2, Sonic All-Stars Racing Transformed, LittleBigPlanet 3) has reprised development on Deep Silver's survival/horror action game.
“Sumo showed so much understanding of the brand, had creative ideas and an excellent, vision that was aligned with our own,” says Koch Media CEO Dr Klemens Kundratitz.
“It’s an honour to be charged with the evolution of such an important franchise in Deep Silver’s catalogue,” stated Sumo COO Paul Porter.
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