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Furi

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Action
Developer: The Game Bakers
Release Date: 2016

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'Furi' (ALL) - New Screens & Trailer

by Rainier on March 11, 2016 @ 9:31 a.m. PST

Furi is an intense, ultra-responsive hack-and-slash with a unique mix of fast-paced sword fighting and dual-stick shooting.

Furi feeds on the tension of one-on-one fights against deadly adversaries.

Each of the formidable guardians—designed by Afro Samurai creator Takashi Okazaki—has a unique and surprising combat style that requires focus and skill to defeat. Defeat one boss after another to escape this surreal prison and discover what’s waiting behind the last gate. The high-energy action gets a boost from an explosive soundtrack composed by up-and-coming electro musicians including Carpenter Brut, who created the trailer’s theme.

You were captured. Look what they’ve done to you… time to wake up!
The jailer is the key, kill him and you’ll be free.

In this gameplay video, The Game Bakers reveals one of the game’s fiercest guardians. This tactician, hunter and playful mercenary doesn’t leave anything to chance. She has planned her fight and has weapons to help her win: drones, a laser sniper rifle, a great camouflage, and she can even control every bit of the arena she fights in, raising covers, blocking paths as she wants.

“At first, she’ll hunt you, hidden in her maze, shooting at you while you are distracted by her cyber-bees,” says Emeric Thoa, Creative Director. “You will have to find her, and attack her before she relocates. You’ll get to face her for a while if you can do that, but that’s still playing into her hand.”

To take her out of her comfort zone, players will have to trace her into her nest, in the center of the maze, and knock her out. She’ll then grow really angry and intensify her attacks: she’ll release a series of snipes while unleashing waves of patterned bullets. Eventually, fighters will need to challenge her in hand-to-hand combat while she is invisible.


The story of Furi starts ten years ago, when Emeric was asked what he would do if he could make his dream game. He came up with a game that would be one long boss fight. A boss fight against an opponent similar to you, not a gigantic creature or a demon. A boss fight that felt like a duel— a tense, exhausting, and utterly rewarding duel. Furi is the manifestation of this idea that stuck with Emeric, as he grew as a designer and set up The Game Bakers. Furi is a game where you fight for a reason. It's a game that teases you before the fight, while you walk toward your fate, the same way you would be pumped up and stressed before a boxing match. The combat gameplay is designed with Japanese games in mind — ultra fast-paced and responsive. Your character moves as soon as you send an input. Skills and reflexes are required to dodge and parry the enemies’ attacks.


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