Bursting with customizable mech-inspired ships, Strike Vector EX disrupts the air combat genre through a combination of precision mechanics, imaginative aircraft, and stunning, fast-paced multiplayer fights.
First introduced on Steam PC in 2014 as a multiplayer-only game, the revamped console version completes the studio’s vision by creating refined controls that enable players to maneuver their mech-craft like a pro to complement the dangerously-quick multiplayer dogfights that caught critics’ attention in its debut.
RageQuit Corporation’s debut Xbox One and PS4 game has been fine tuned to provide instant feedback and tight console controls for players to light each other up amidst futuristic, industrial structures. Players gear up their ships to deploy specific strategies for each mission (paired with personal, bada$$ styles) to engage in frenetic multiplayer skirmishes.
While the original Strike Vector on PC used the Unreal Engine 3, Strike Vector EX has received an upgrade and runs on Unreal Engine 4, and will be self-published under Microsoft's ID@Xbox program.
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