Orcs Must Die! Unchained is set in the familiar world of its humorous fantasy predecessors, years after the finale of Orcs Must Die! 2. With the discovery of dozens of new rifts and magical worlds beyond them, heroes have come from far and wide to wage all-out war for control of these valuable gateways. In the years since Orcs Must Die! 2, the War Mage and Sorceress have rebuilt the once-mighty Order. Their new enemy, the Unchained, is not the mindless horde defeated twice before, but instead an organized army led by powerful heroes.
Orcs Must Die! Unchained finds players joining forces, charging in with teams of heroes that battle head-to-head to attack and defend ancient strongholds. For the first time in Orcs Must Die!, teams of players will be responsible for both sides of the battle, building traps to stop enemy assaults while summoning their own armies to lead in siege against the enemy defense.
White-knuckle Fortress Siege action puts you into the thick of competitive siege warfare. Unleash your minions and charge into the heart of the enemy stronghold and build an impenetrable gauntlet of traps to hack, grind, flatten, gibletize and incinerate your foes. Your team must master both tactics to triumph.
Dozens of unique and powerful heroes offer deep gameplay options at all skill levels. Old friends the War Mage and Sorceress return to face new enemy heroes like Blackpaw, Midnight, Stinkeye, and Bloodspike. Whether players prefer might and majesty or scum and villainy, there’s a hero for everyone.
Collect and upgrade powerful heroes, over-the-top weapons, devious traps and fiendish minions. Build an arsenal from an enormous variety of options, and customize a strategy for every match. New heroes, weapons, traps, and minions are continuously added, and your collection will never stop evolving!
This weekend, March 17-20, Orcs Must Die! Unchained will be holding a stress test for all current closed beta testers to prepare the servers for the imminent open beta. Gamers that log into OMDU during this stress test will be awarded with a free classic War Mage skin from the original Orcs Must Die! to celebrate their efforts to help test the servers. This skin will be carried over into Open Beta, which will be launching very soon.
In conjunction with this stress test, Orcs Must Die! Unchainedhas been updated to include a new map as well as numerous other changes and enhancements.
Key changes and updates include:
New Map - Shark Island
A trading outpost hastily built near Dusty River to capitalize on its mining boom (but far enough from shore to not pay tariffs), Shark Island has always been a haven for predators of all types--not just the sharks that give the port its name. When the boom went bust, Shark Island was abandoned by the Territories Humaine and became a hideout for the Unchained. Pirates, the Sidewinder Gang, and orcs have all taken refuge here, luring sharks with grisly meals supplied by their frequent petty battles and plank-walking. Recently however, the Order and the remaining citizens of Dusty River have worked to reclaim Shark Isle from the Unchained--but they should beware. The sharks of Shark Isle can smell there's a battle ahead and are working themselves into a frenzy. Only those who can stay out of the water, find the secret Captain's Causeway, and parlay with Scurvy Rumrudder will come out alive.
Survival Battlegrounds Difficulty Rebalance
Robot has changed the progression curves for Survival to exponential scaling from linear scaling. This means that upper-level Battlegrounds still feel very challenging to high-level players.
More Rewards
Players now receive increasing awards for up to 20 logins per month. Players will also benefit from bonus experience for long games and beating a Survival level.
New Player Walkthrough Improvements
New players will be better introduced to the Dashboard UI once they see it, and will also be able to complete a new tutorial for the Siege mode.
Key Features
- Killin’ Orcs and Smashin’ Dorks – Orcs Must Die!’s classic white-knuckle witch’s brew of action and strategy returns, letting you team up with your friends to lay waste to millions of invading monsters! Build an impenetrable gauntlet of traps to hack, grind, flatten, gibletize and incinerate your foes, and unleash your own minions to charge into the heart of the enemy rift!
- Minions that Matter – Cannon fodder need not apply. Minions put points on the scoreboard in Orcs Must Die! Unchained. If you plan to emerge from the giblet pile victorious, your team will need to masterfully wield your traps, weapons, and abilities in a frantic game of minion tug-of-war. Any minions that slip by unscathed will teleport through the rifts and on to victory!
- It’s Definitely a Trap – The only thing better than building traps for murdering minions is building more traps! Play to unlock traps or collect components and craft your own. Cover your fortress keeps in gleeful torture devices and engineer a variety of hilarious and violent ends for invading minions. Customize your strategy for every battle. The hordes are no match for the powers of elements and physics!
- Real Action Heroes – Are you mage enough to defend the rifts? Dozens of unique and powerful heroes with deep gameplay options offer a plethora of painfully creative ways to stop orcs in their grimy tracks. Old friends the War Mage and Sorceress return to fight alongside a cast of new heroes like Blackpaw, Hogarth, Stinkeye, and Bloodspike. Whether you prefer might and majesty or scum and villainy, there’s a hero for every type of orc-slayer around.
- More Ways to Slay – Every Orcs Must Die! game introduces new ways to bust skulls. Everyone’s favorite Endless mode has returned in Orcs Must Die! Unchained along with expanded 5-player co-op. For the first time in the series, War Mages can also now team up with four friends to compete in 5v5 multiplayer rift siege warfare!
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