A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The President invokes Presidential Directive 51, and The Division, an autonomous unit of tactical agents, is activated. Leading seemingly ordinary lives, these agents are trained to operate independently in order to save society. Team up with other players to investigate the source of the virus and reclaim the city from the overwhelming turmoil.
When the lights go out, their mission begins.
Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it.
It's not safe, whether you go to Central Park or the subway or the Statue of Liberty. Discover a persistent, online, open-world New York where exploration, combat, and RPG player-progression are essential.
As part of the post-launch plan to keep players entertained after the main story arc is completed, Incursions is the first of two free updates. Incursions is comprised of new activities, features and items that continue to build upon the gameplay experience.
NEW ACTIVITIES:
- New Incursion Falcon Lost: Developed specifically for squad play, players team up with the Joint Task Force in an epic fight against the Last Man Battalion and their new deadly weapon.
- Dark Zone Supply Drops: Players need to be on the lookout for air supply drops in the Dark Zone from Division command. These global events provide non-contaminated gear that are ready to use and don’t require extraction.
- Assignments: Tackled alone or with other agents, these lucrative timed assignments will offer players additional rewards.
NEW FEATURES:
- Trading: As one of the community’s most-wanted features, loot trading has been added to allow players to share items within the same group by simply dropping them from their inventory.
- Gear Score: Now players can size up fellow agents and gauge the power of items by comparing gear scores.
NEW ITEMS:
- Gear Sets: By completing challenging activities in Manhattan, players can collect and wear new gear sets to unlock powerful bonuses and stats. Find the set that best suits your playstyle:
- Tactician's Authority – Enhances electronics and support capabilities.
- Striker's Battlegear – Provides bonuses for assault capabilities.
- Sentry's Call – Enhances marksman capabilities.
- Path of the Nomad – Provides bonuses for lone wanderers.
In addition, today marks the debut of Operation ISAC, the in-game video series that delivers weekly assignment to players every Tuesday at Noon CET / 3:00 AM PT. Each episode will offer missions and intel needed to help players take back New York.
Full Patch Notes
NEW FEATURES
Falcon Lost
- Falcon Lost is a new incursion available in the Stuyvesant area
- You must be level 30 and have completed the mission “General Assembly” to access this mission
- The encounter is balanced for 4 players with high level gear
Gear Sets
- Gear set equipment can be found by completing the most challenging activities in Manhattan
- Collecting and wearing gear sets grant powerful stat bonuses and talents
- Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
- “Tactician’s Authority” – enhances electronics and support capabilities
- “Striker’s Battlegear” – provide bonuses for assault capabilities
- “Sentry’s Call” – enhances marksman capabilities
- “Path of the Nomad” – provides bonuses for lone wanderers
Trading
- Items dropped by enemies can be shared with other players
- Trade items by dropping them as loot from your inventory, so players in your group can pick them up
- You can only share items for during the first 2 hours after you have acquired them
- Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped
Assignments
- Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
- Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
- Assignments come in different categories:
- Combat
- Dark Zone
- Crafting
- Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete
Dark Zone Supply Drops
- Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
- Supply drops will occur multiple times over the course the day
- The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
- These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance
Gear Score
- Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
- The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
- Other agents’ Gear Scores are displayed next to their health bars
- Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges
Group Spectator Camera
- The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
- Players can use RB/LB, R1/L1 or Q/E keys to switch between group members
New High-End Named Weapons
- Added new High-End named weapons:
- Warlord: Assault Rifle
- Valkyria: Submachine gun
- (Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2
GAME CHANGES
Gameplay
- Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
- Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
- Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
- Level 30: 1-3 Phoenix Credits
- Level 31: 2-4 Phoenix Credits
- Level 32: 3-5 Phoenix Credits
Dark Zone
- The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
- Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
- Superior (Purple) items: Rank 15 instead of 30
- High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
- High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50
- Added a new Dark Zone bracket for characters with Gear Score 160+
Crafting
- Increased costs for converting crafting materials and crafting High-End items:
- 10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
- 15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
- 10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item
- Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
- Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
- Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2
- Added new level 31 and 32 High-End items Blueprints to Vendors
- Removed Division Tech requirements from some level 31 High-End Blueprints
User Interface
- Added gamepad deadzone calibration in settings menu (all platforms)
BUG FIXES
- Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
- Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
- Fixed a bug where players could exit the Dark Zone on East 43rd street
- Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
- Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
- Fixed an exploit where players could shoot through corners of covers
- Fixed a number of locations where NPCs could shoot through walls
- Fixed an exploit where players could ignore the fire rate of certain weapons
- Fixed some locations where players would get stuck in Queen Tunnel Camp mission
- Fixed various prop collisions so that players no longer become stuck
- Fixed a bug where the final cut scenes would unlock before the final missions were completed
- Fixed a bug where the Water Supply side mission would not activate
- Fixed an issue where the Morphine Supply side mission sometimes would not complete
- Players no longer receive too much XP for completing the Morphine Supply side mission
- The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
- Fixed some bugs where deployable skills would not activate under certain circumstances
- Fixed a bug where voice chat volume indicators would overlap in the group UI frame
- Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
- Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
- Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
- Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
- Corrected the colors for the appearance items in the Mission rewards list
- NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
- Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
- Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
- Several clipping issues have been fixed with various appearance items
- Some tooltips have been updated with more clear information
- And many more
PC specific
- Added new resolution scaling and lighting options
- Added support for reporting players on PC. Players can now type in chat /report
- Improvements to resolution detection and switching between display modes
- Fixed some issues with camera movement while using Tobii Eye Tracker
- Fixed screen look for minimap when using Tobii Eye Tracker
- Fixed several issues with Logitech peripherals
- Fixed several graphic issues due to dual monitor display
- Fixed an issue where players could move UI elements out of the visible screen area
In Tom Clancy’s The Division, discover a hostile and dynamic environment where exploration and player progression are essential. Not bound by a specific class, players can change their load-out at any time to fit the needs of the situation, personal playstyle preferences or to complement the choices made by up to three other specialized agents on their team.
Players can upgrade their weapons, gear and skills to fight through a city where danger can come from anywhere, anyone, and at any moment. Revealed at E3, players can enter the most dangerous part of the Big Apple in the Dark Zone, an abandoned quarantine district that provides a suspenseful multiplayer experience with emergent gameplay, unique encounters and legendary loot. Within this zone, players can collaborate with other agents or attack them to steal their hard earned loot.
Key Features:
- Welcome to a new generation experience in a persistent and dynamic environment, where exploration and player- progression are essential. Teaming up with other Division agents, your mission is to restore order, investigate the source of the virus and to Take Back New York.
- Enter a universe where the time of day and weather conditions deeply impact your gaming experience. Use the environment to a strategic advantage to dominate fights and ambush your enemies. Utilize your gas mask to provide protection from the virus and upgrade it to enter the most highly contaminated areas.
- New York City is being overrun by hostile groups that are trying to take advantage of the crisis. One such group is The Cleaners, who travel throughout the city wherever the contagion levels rise. Wearing hazmat suits and wielding flamethrowers, the Cleaners leave nothing but ash in their wake.
- Trained to act independently from any chain of command, Agents are autonomous and adaptive, working alone or in small groups. They are the last line of defense, activated when all else fails to save what remains.
- As a member of The Division, harness state-of-the-art technology: both networked and prototyped. Loot fallen enemies and upgrade your gear. Customize your character and your back-pack, your lifeline in the event of a collapse, and communicate with the other agents at all times with your smart watch. Customize and level up your weapons. The choices you make will help forge a recovery or plunge the city deeper into chaos.
- Choose and upgrade your skills smartly and synergize with your team mates to increase your chances of winning in combat. Use the ECHO skill, a data collection tool that renders moments frozen in time, to learn valuable information about your immediate environment, find hidden loot, and help you to uncover the truth behind the pandemic.
- Seamlessly team up with friends to take down your enemies and achieve group objectives. Raise the security and morale levels of the surviving citizens of New York to unlock and secure bases of operations. Fight through a city where danger can come from anywhere and anyone, at any moment.
- On your tablet, join your friends in real-time gameplay. The app gives you a bird’s eye view of the battlefield, the ability to aid your allies in combat by attacking enemies or identifying targets and raining destruction down on your enemies.
- Powered by the fully new gen Snowdrop engine, Tom Clancy's The Division sets a new bar in video game realism and open- world rendering. Experience a chaotic and devastated New York like you’ve never seen it before.
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