It is an age of endless conquest, thousands of warriors clash in titanic battles as entire races wage war on one another, each led by a formidable hero seeking dominion over the world.
All at your command.
The valiant Karl Franz marshals the men of the Empire, seeking to unite the fractured elector counts under a banner of strength against their common enemies. Hungry for the vicious brutality of combat, the Greenskins flock to the tribe of Grimgor Ironhide; Orcs and Goblins alike filled with an insatiable thirst for carnage. High King Thorgrim orders the stoic Dwarfs forth from their mountain strongholds, marching to vengefully right the grave injustices dealt to them over the millennia. Yet the motives of the Vampire Counts under Mannfred von Carstien are shrouded in murderous secrecy, his armies raised from the rotting ranks of the dead. And while the Old World becomes torn by betrayal, war and the unleashing of unfathomable power, a greater threat still whispers in the winds from the north. The fabric of reality itself begins to rend and buckle…
Creative Assembly unveils the feudal realm of Bretonnia as a playable Race in custom and multiplayer battles from day one in Total War: Warhammer.
Though not available as a playable Race in the Grand Campaign, fans will be able to go head-to-head in one-off battles using Bretonnia’s formidable roster of hard-hitting knights and cannon-fodder peasants.
Characterised by a range of powerful armoured units, including the iconic barded warhorses and flying Pegasus Knights; Bretonnian battle tactics frequently revolve around shattering and unstoppable charges. Also of note is the devastating Trebuchet artillery, and the numerous massed ranks of archers, capable of filling the air with swarms of arrows. While Bretonnian armies might lack the huge monsters that other races can often employ, they can bring to bear powerful magic users in the guise of Enchantresses; capable not only of offensive spells but also powerful buffs to further enhance their knights to superhuman levels.
Now in its 15th year, the Total War continues to offer a unique combination of huge-scale real-time battles and an addictive turn-based campaign game of statecraft, politics and empire building.
The limitlessly deep and rich universe of Warhammer heralds a new era for Total War. Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles.
In the turn-based campaign game, players will find the Old World an unforgiving and treacherous place, filled with endless war and cunning alliances alike. Whichever race you choose to play as and however you seek conquest, you will be faced with a conflict that threatens to tear the very fabric of reality asunder.
The first in an epic trilogy of titles, Total War: Warhammer will deliver hundreds of hours of absorbing gameplay. It will combine with two further standalone instalments and additional content packs to create the single largest Total War experience ever.
A unique combination of colossal real-time battles and an addictive turn-based sandbox campaign game of statecraft, politics and empire building, Total War: Warhammer will deliver hundreds of hours of absorbing gameplay. What is more, this title will go on to combine with two further standalone instalments and additional content packs to create the largest Total War experience ever. An epic trilogy of titles that will redefine fantasy strategy gaming.
This is the dawn of a new era. Total War: Warhammer brings to life a world of legendary heroes, towering monsters, flying creatures, storms of magical power and regiments of nightmarish warriors.
Our rules have changed; the only constant… is war.
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