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Stellaris

Platform(s): PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: Paradox Interactive
Developer: Paradox Development
Release Date: May 9, 2016

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'Stellaris' Sells More Than 200k Units On Day One

by Rainier on May 10, 2016 @ 10:41 a.m. PDT

Stellaris turns your eyes to the stars in a science fiction strategy game that will be about more than just building empires in the skies.

For millennia our race has developed, explored and battled for control of a planet. Now we turn our eyes beyond our own solar system, to other stars in our galaxy. New planets, new discoveries, maybe even new civilizations await us. And Paradox Development Studio, the masters of grand strategy, will be your guides on this new voyage.

With a dynamic decision system and a heavy emphasis on exploration and science teams, Stellaris gives you much more to research than bigger lasers or stronger hulls – though you’ll need those too. Space is very big, and your first step will be getting a grasp of just what is around you and how it can be best used for the benefit of your civilization.

With 68,000 simultaneous players on the day of release, Stellaris also managed to de-throne the publisher’s other recent success Cities: Skylines, which  previously held their record for highest amount of concurrent players at launch.  Less than 24 hours after release, Stellaris has sold over 200,000 units, breaking the revenue record for any of Paradox Interactive’s previous titles during the same time period. For the internal development studio, the game has broken every record available and is the studio's fastest selling game ever.   

“We are immensely proud of the Paradox team for putting together such a stellar release,” said Fredrik Wester, CEO of Paradox Interactive and master of puns. “This release is the result of hard work and dedication from the entire company and in particular Paradox Development Studio. The incredible reception by players, indicated for instance by the steam user reviews, is all the proof we could ask for that our hard work paid off. Our fans have put their faith in us and Stellaris will be a part of Paradox's onwards journey for a long time to come.”

Stellaris breaks a lot of new ground for Paradox Development Studio. It is a type of game we have never attempted to do before, and we are immensely satisfied to see this leap of faith work out well, especially with all the positive response we are getting from the players,” said Henrik Fåhraeus, Game Director of Stellaris.  "We are listening very keenly to all the feedback we are getting and look forward to many years of continued expansions and improvements to the game. Let's make space great again, together!”

Thousands of planets populate procedurally generated star systems giving you the largest possible theatre for performing the emergent stories that Paradox has become famous for. Customize your ships, encounter unique randomly generated races, and participate in advanced diplomacy that would make Picard look like an amateur.

And all in a beautiful and evocative star map unmatched by anything we’ve made before.

Are you prepared for the glorious future Paradox will be showing you?


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