Universim. It is a god-game title that aims to revive the glory days of the genre. It is not a copycat of any previous games in this genre, but rather a tribute for the genre itself. You get a randomly created planet on which you ought to take care of your lieges. The happier they are, the more efficiently they work. And if they come up with an idea of revolting… Well, a small meteor should remind them who is the God here.
Finally, when you take your first spaceship into orbit of your planet, you will be able to colonize other players’ worlds. Or die there, if their army is stronger.
Your civilization will evolve throughout the ages, with or without your guidance. You are taking control of a living simulation, not the same static world you are accustomed to. The AI will make many of its own decisions, and the world will change dynamically, throwing various challenges at your civilization at random times. You can attempt to influence your civilization’s decisions, or simply watch as their decisions begin to bear fruit or lead them into ruin.
However, when it comes to research choices, exploration, and colonization of alien planets, you have complete control. You can select their research path, and develop whatever technologies you deem important for the near future. Be warned, though. Research decisions play a crucial role in how your civilization progresses from era to era. Failure to do adequate research into the appropriate field for the time period will cause your civilization to suffer, or even perish entirely.
With the use of an ambitious in-game engine called Prometheus, which is currently in development, we aim to simulate planets accurately by implementing important natural processes and events. Prometheus will simulate the various environmental biomes on the planet, and the changing of seasons within these regions. Winter will be the most challenging of seasons, as it hinders development and progress. It will also place strain upon your civilization if they failed to prepare adequately for the winter beforehand. Storing food and developing ways to keep warm are excellent examples of effective preparation. It will also be responsible for the generation of unique new planets for you to explore.
For example, a planet could be generated with very little oxygen. The colonization team would then need to be equipped with atmosphere generators to ensure a habitable environment. However, these generators cost resources to develop and run. The same effect can be achieved with a more cost-effective method. Planting trees! But alas, they will do so far more slowly. It all comes down to what kind of strategy the player wishes to employ.
There is an element of natural progression and evolution in the game. Beginning in the Stone Age, and advancing all the way to the era of intergalactic exploration is something players can look forward to. The ability to colonize planets and explore the vast expanse of the universe is then unlocked. This is when players can begin forging their galactic empires in the stars. Every planet will have unique and interesting characteristics that will challenge the player to properly evaluate the dangers and rewards before initiating the colonization process. As with everything, preparation and strategy is crucial!
Key Features:
- ake care of all, from simplest to most complex, needs of Nuggets and ensure that they are happy.
- Decide where new buildings should stand and which ones to erect.
- Aim to have as many kids as possible so that your civilization lives long and prospers, buildings do not fall down and all illnesses are cured.
- Lead your lieges from stone age to space travels showing your good heart or ruling with an iron fist.
- Enjoy the beautiful graphics like never before in god-games!
Universim does not have a release date yet. It is currently available on Windows, Mac and Linux in a relatively early stage of development, both on Steam or GOG.
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