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Dead Age

Platform(s): PC, Xbox One
Genre: RPG/Strategy
Publisher: Headup Games
Developer: Silent Dreams
Release Date: Nov. 4, 2016

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'Dead Age' Early Access Update Will Add New Locations, Quests, Jobs, Achievements

by Rainier on Sept. 29, 2016 @ 8:30 a.m. PDT

Dead Age is an indie survival RPG with round-based battles, a non-linear story and tactical survival management.

Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. In addition, each new playthrough in this Indie Survival-RPG offers different random missions and survivors to meet.

Just after the zombie outbreak you were fortunate enough to join a group of survivors and hole up in their camp. But that doesn't set you out of danger! Food supplies are running low, injured survivors must be tended  to and materials need to be scavenged to keep the camp intact. The zombie threat increases steadily and gangs of hostile survivors keep you on the defensive.

Dead Age will get a major content update tomorrow. Not only will the game's turn-based battles and tactical survival management benefit from the update - but the update also includes some brand new features:

  • New locations and event: Prepare to fight for survival during the day and night on the new "City" and "Desert" locations. Both locations will feature multiple new events and quests. For example, your party will meet a sniper who's lurking for some kills, find a desert prison and an amusement park, along with visiting a graveyard and a dark subway tunnel.
  • New quests and six different endings: Speaking of quests, players now can now play all the game's quests and will be able to follow its story to the very end. When getting to the end, players will find different endings depending on their decisions throughout the game, and consequences of their battles.
  • Jobs: All jobs will be unlocked now, but won't be available immediately. Playing the game as a student, you will gather "upgrade points" for unlocking other jobs as well. When starting a new game then, you can choose between five different jobs, each with specific talents and equipment. What's next is up to you, heading out as a soldier with better weapons and increased combat strength, or as an engineer, medic or bodyguard. All job skills can be upgraded in the course of the game.
  • Achievements: Players will now receive Steam achievements while playing the game.

Dead Age is available on Steam Early Access for 14.99 USD/EUR.

Another feature of Dead Age is its non-linear story with real in-game consequences. Decisions you make in conflict situations affect the story's future. You can choose to be a hero and save more survivors, or let them die to stock up on supplies. You can build romance relationships with other survivors or start rivalries that may have disastrous chain reactions.  Daily events offer new dangers and situations in which you must make choices that affect the survival chances of your camp. Live long enough, and have a chance to unlock one of the game's six possible endings.

The player finds him/herself as a lone survivor in the middle of a devastating zombie apocalypse, which countless people already fell victim to. To survive the daily hazards of this godforsaken world on the search for his sister he allies with a small group of other survivors who have to fight for their lives day for day.

During the game's progress, the players get in charge of the management of the protecting camp and accepts a variety of objectives. For example, to counter the ever growing zombie pest, you will have to craft your own weapons, molotov cocktails and traps. In addition, the retrieval for kinsmen, acquisition of the scarce resources, and the protection against zombie attacks and threats by other survivors has to be done on a daily basis.

While doing so the player gets dragged into the incidents of this dark world and influences the progress of the non-linear story by his own decisions and the successful completion of certain objectives.


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