“Your Mini-Mech is full of enthusiasm, passion and incredible power, but sometimes, amongst all the mayhem, this little buddy loses sight of the big picture. So you’re there to guide your Mini-Mech buddy to success. Any mistakes along the way can be chalked up as a learning experience, and over time you’ll trust each other, achieving many wonderful and hilarious victories together. Mini-Mech Mayhem sees us return to our passion of sci-fi,” added Marsden. “Having made our debut on PSVR with Tiny Trax, we’ve learnt a lot about the format and we’re looking forward to putting these new skills to work in Mini-Mech Mayhem soon," explains Futurlab MD James Marsden.
“We also see Mini-Mech Mayhem as a metaphor for our studio. Futurlab is PlayStation’s little buddy and we, in turn, play the role of a big buddy to our staff. Just as PlayStation cares about fostering our creativity, by helping us explore new ideas, we foster the creativity in our team. We shield their passionate enthusiasm from the turbulent mayhem of the games industry, so they can create something they care about, at a pace of challenge that is manageable.We can’t wait to share more information about Mini-Mech Mayhem. Until then, please let your friends know we’re hiring!, continues Marsden.
FuturLab is also significantly bolstering its development team for the project, including hiring a Technical Director and several programmers.
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