In single player, Titanfall 2 delivers a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto The Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out.
In multiplayer, Respawn is continuing to evolve their best-in-class gameplay to provide a more robust experience that delivers expanded depth and variety that includes six new Titans, deeper Pilot abilities, more customization options, and a robust progression system that is sure to satisfy fans.
We will be releasing patches in October, November, December and they will be focused on quality of life, bug fixes [like that pesky Tone Particle Wall bug], and balance changes.
We will also be releasing new weapon skins through the end of the year for purchase. Our desire is to have an Elite skin for most of the primary weapons. The art team has come up with some awesome stuff including Holiday themed skins.
The Featured Mode spot has been a great way for us to experiment and also add some fun wrinkles to existing modes. We’ll continue to rotate Featured Modes and have some stuff we want to try this year that we’ll be talking about later this month.
Lastly, it was awesome to get some community-made callsigns into Titanfall 2 last month like Nicole Peh’s outstanding Titan Restaurant Series. We’d love to add more so in the near future we’ll be giving you folks the opportunity to submit your art and we’ll be choosing our favorites to add to the game. Keep an eye on our Reddit and Forums for updates.
Later this month, we’ll be revealing more details on what to expect in the patches and talking more about some of the things we want to try to shake up the meta of Titanfall 2.
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