Monster Hunter: World introduces a living, breathing ecosystem in which players take on the role of a hunter that seeks and slays ferocious beasts in heart-pounding battles that unfold across the vast ever-changing terrain. Venture on quests alone or with up to three hunters in a newly designed online drop-in multiplayer system which allows cross-region cooperative play between Japan and the west, uniting the player base for the first time ever.
Retaining the series’ skill based progression and robust crafting system, players gear up to venture on quests to seek and slay monsters, progressively improving their skills to become the ultimate hunter. Loot collected from fallen foes can be used to create new equipment and armor upgrades styled after the monsters they’ve slain, allowing hunters to survive the elements and defeat the tougher opponents that await them.
Monster Hunter: World delivers a seamless gameplay experience allowing players to move freely across map areas that comprise the living ecosystems and dynamically transition from day to night. The landscape and its diverse inhabitants play a critical role in each quest as players strategically use the surrounding environment including terrain, vegetation and wildlife to their advantage in battle or become hindered by the hazards they present. Hunters must use their cunning and abilities to track and maneuver their targets throughout the intense, evolving battles.
Previously only for PS Plus subscribers, Capcom will be opening up the Monster Hunter: World beta to all PS4 users next week.
Preload starts on December 18th. Those that played the PS Plus Beta last weekend will be able use the same client to play this one.
Requirements: Internet connection, PS4, 5.9 GB of free space, hunting spirit.
The beta features 3 quests across 2 environments from the game.
In the Ancient Forest, you can hunt a fierce yet beginner-friendly Great Jagras or as a more experienced player confront the mighty threat of an Anjanath.
In the Wildspire Waste, a massive, dry expanse with swamplands, you can face off against the intermediate level mud-slinging Barroth.
Complete each quest and you’ll get some useful bonus items in the full game! Just make sure you use the same Sony Entertainment Network account for both the beta and the full game.
Each quest can be done solo or with up to three other players online, and you’ll be able to choose from 14 different weapon types based on your preferred playstyle, which you can now change during quests at camp. You can even try out each of them before heading out on a quest by visiting the series’ all-new Training Room, included in the beta! Potions and other supplies will be provided on quests during the beta, but you’ll have to fetch your own food and drinks outside the game for those long gameplay sessions.
This beta is just a taste for what the quests will look and feel like in the full game. The beta features a game currently in development and some aspects about balance may be different from the full game, but the satisfaction of tracking and bringing down a giant monster you’ll find is all there.
With flexible online multiplayer options and an accessible quest structure, players can tackle challenges alone or join up to three other hunters online for cooperative play. For the first time in the Monster Hunter series, players from Japan and the west can play together online, providing an expanded base of cooperative hunting companions. With the new online drop-in functionality, solo players can hail for assistance from the worldwide group during quests when their opponents are too daunting to take on single-handedly.
Monster Hunter: World comes to PS4 and Xbox One in January 26, 2018, with a PC release to follow at a later date.
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