The players start their company in a garage and with time and more workers, duties shift. Training managers to organize the growing staff, while the players optimize processes and design robots to please market needs. Robots can eventually even replace the employees. To what extent is up to the players. But success is not only about profit: It is also about reputation, as a boss, and as a corporation.
Key Features:
- Optimizing production processes
- Designing robots to meet global needs
- RobOS – a hub for various tasks
- Stock trading and marketing
- Competing against rivaling companies
- Moral decisions while leading a company
- Playing alone or in co-op with friends
The development of the automation focused Good Company will be a community-driven open development with releasing early prototypes on itch.io starting Q1 2018.
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