In Lock's Quest, players will assume the role of young hero Lock as he defends his homeland from the imminent attack of robotic invaders. As an Archineer — part architect, part engineer — Lock uses his skills to build new structures around the sacred Source Artifacts with the ultimate goal of protecting them from infiltrators. Players can utilize different materials such as stone, metal, or wood to create and design defense towers in the battle field. There are also quirky weapons such as quicksand traps and glue cannons that the player can use to attack enemies. Lock's Quest combines the action/adventure and life simulation genres in a fast-paced broadly appealing game consisting of successive waves of building and battling. Elements of strategy and puzzle-solving are also incorporated to reward more sophisticated players.
Originally, Lock’s Quest has been released on the Nintendo DS back in 2008, and is going to be “mapped” for April 2017 on PS4, Xbox One, and PC. The MAP is THQ Nordic’s internal (game) plan on which IPs to focus mid to long term, but that’s not important right now. Lock’s Quest is one of those hidden gems that will profit from MAP...
Developer Digital Continue (based in New York City) had to walk a fine line between keeping the visuals and core gameplay of the Nintendo DS, whilst revamping UI, adapting controls, remastering the music, and adding a new progression system which is integrated into the storyline.
“We had the great opportunity to work with people from the original development team of Lock’s Quest, and things clicked right off the bat”, comments Reinhard Pollice, Business and Product Development Director at THQ Nordic. “It is one of those hidden gems and a fan-favourite, so when things fell into place, we quickly decided to do this.”
“I always felt Lock’s Quest deserved a multi-platform release, and it’s exciting to help that vision come to pass all these years later”, added Digital Continue Co-Founder & CEO, Joseph M Tringali. “The incredible pixel style translates well to console, and we were fortunate to include many high-resolution assets that weren’t in the original. It was great to work with a partner like THQ Nordic, who understands and respects the creative process, and was dedicated to both preserving and enhancing this fan favorite.”
Remaster Features
- New progression system automatically unlocks new turrets at specific story plot points
- Brand new Antonia Defense Battles featuring a new map
- All music remastered in high definition, with orchestrated introduction and ending
- Player controls remapped for keyboard/mouse and gamepad input
- Revamped User Interface, customized for HD resolution, including all new GUI Art
- Character portraits refactored in High Resolution
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